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Portrait of David Spriggs. Challenging myself to explore new styles and how we represent digital humans. If you want a little more context to what this portrait represents, have a look at David's art work, he changes the way we see form, sculpture and light.
Created using the RTX graphic cards from Nvidia with V-Ray's GPU RTX render engine. No scans were used. Modelled and textured in Maya and Mudbox, touch ups done in Photoshop.